When should we use throw in Java?

Wayne 56 Published: 09/15/2024

When should we use throw in Java?

I'm glad you asked!

In Java, the throw keyword is used to explicitly throw an exception from a method or constructor. This is different from automatically throwing an exception when a method or constructor encounters an error or invalid input.

You would typically use throw in the following situations:

Custom exceptions: When you want to create and throw your own custom exception types, you can do so by extending the Exception class or one of its subclasses (like RuntimeException). For example:
public class InvalidInputException extends Exception {

public InvalidInputException(String message) {

super(message);

}

}

// Later in your code...

if (input != validValue) {

throw new InvalidInputException("Invalid input provided.");

}

Method or constructor failure: When a method or constructor fails to perform its intended action, you can throw an exception to signal that something went wrong. For example:
public void loadDataFromFile(String filename) throws IOException {

// Attempt to read the file

if (fileNotExists(filename)) {

throw new FileNotFoundException("File not found: " + filename);

} else if (fileCorrupted(filename)) {

throw new DataFormatException("Corrupted data in file: " + filename);

}

}

In this example, the loadDataFromFile method might throw a FileNotFoundException or a DataFormatException if something goes wrong during file operations.

Boundary conditions: When working with boundaries or edge cases, you can use throw to ensure that your program behaves correctly when these situations arise. For instance:
public int calculateDistance(double x1, double y1, double x2, double y2) {

if (Double.isNaN(x1) || Double.isNaN(y1)) {

throw new ArithmeticException("Invalid input coordinates.");

}

}

In this example, the calculateDistance method throws an exception if any of the input coordinates are NaN (Not a Number).

When deciding whether to use throw, ask yourself:

Is my method or constructor encountering an error or unexpected situation that I want to signal? Can I handle this situation internally within the method or constructor, or do I need to propagate the issue up the call stack?

Remember to carefully consider the type and message of the exception you're throwing, as well as handling them in a way that makes sense for your program's architecture.

I hope this helps! Do you have any follow-up questions about throw in Java?

When should we catch throwable in Java?

I'm happy to respond in English for this question!

In Java, you can throw exceptions using the throw keyword. But when exactly should you do it? Well, that depends on various factors.

When to throw exceptions:

Invalid input: If a method receives invalid or unexpected input, such as null values where non-null is expected, you may want to throw an exception to signal that something went wrong. Unrecoverable errors: If your program encounters an unrecoverable error, like running out of memory or hitting an impossible calculation, it's better to throw an exception than continue executing and potentially causing more harm. Boundary conditions: When dealing with boundary conditions, such as invalid dates, exceeding maximum values, or going below minimum thresholds, throwing an exception can help prevent unexpected behavior.

When not to throw exceptions:

Normal execution flow: Don't throw exceptions when your program is executing normally and doesn't encounter any errors. Expected outcomes: If a method's outcome depends on the input (e.g., calculating the result of a mathematical expression), don't throw an exception unless there's something fundamentally wrong with the input or calculation. Local handling: Avoid throwing exceptions when you can handle the error locally, such as by retrying the operation or returning an error value.

Best practices:

Be specific: Choose the most relevant and descriptive exception type for your situation. This helps catchers (try-catch blocks) quickly identify the issue.

Document your exceptions: Include a meaningful message in your Exception constructor, so users can understand what went wrong. You may also want to include additional information about the context or cause of the error. Don't hide errors: Avoid catching exceptions at higher levels (e.g., the main program) unless you're sure there's nothing more informative to provide. Otherwise, errors might be silently ignored, making debugging difficult.

Remember:

Throwing exceptions should not be a routine response to every minor issue. It's essential to strike a balance between providing meaningful error information and not overwhelming users with unnecessary exceptions. Use your discretion as you would in any programming language!